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Tag Archives: developers

The first AI universe simulation is fast and accurate – and its developers do not know how it works

<div data-thumb = "https://3c1703fe8d.site.internapcdn.net/newman/csz/news/tmb/2019/thefirstaiun.jpg" data-src = "https: //3c1703fe8d.site.internapcdn .net / newman / gfx / news / hires / 2019 / thefirstaiun.jpg "data-sub-html =" A comparison of the accuracy of two models of the Universe The new model (left), called D 3 M is both faster and more accurate than an existing method (right) called second order perturbation theory or 2LPT. …

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Why Apple's data protection surge could backfire with developers and regulators

If you paid attention to Apple in the past year, you probably were not surprised to see how Apple honors its confidentiality at its annual developer conference on Monday, or how it cheerfully minimizes the mistakes of other technologies. Data protection has recently been a clever strategy for Apple, which blends well with the hardware manufacturer's push for Internet services …

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Apple sends keynote invitations to WWDC 2019 to Mac and iOS developers

Apple will host its WWDC keynote on June 3 at 10 am at the McEnery Convention Center in San Jose, California. Apple Apple invited media representatives to its annual commemoration on Wednesday at its worldwide developer conference. The presentation of WWDC 2019 will take place on Monday, June 3, at 10:00 am at the McEnery Convention Center in San Jose, …

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Rocket Arena: The new free shooter from Nexon by former Halo developers

What if there was a competitive, arena-style first-person shooter that did not kill anyone? This question inspired Rocket Arena a new rocket shooter from Final Strike Games, a developer from Bellevue, Washington, who was founded by former members of Halo Studios 343 Industries and Nexon. Rocket Arena takes death from the Deathmatch, removes the headshots and juicy gibs from games …

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Fortnite Developers Discuss The Constant Crunch Required To Maintain The Game

Fortnite A recent feature on Polygon has highlighted the "stressful" work environment at Epic Games. Due to the explosive growth of the multi-platform title, many of the current and future employees and contractors have reportedly worked "in excess of 70-hour weeks" – with the 100-hour mark to maintain the game and develop future updates , Although working overtime was voluntary, …

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