Black Ops 4 Blackout is a fantastic Battle Royale experience, but even the best game can be improved with the right updates. David Vonderhaar, director of Treyarch-Design, recently said Blackout faces further changes.
Since its launch, there have been stability updates and minor changes to improve the overall quality of blackout. For example, when updating, you have the option of holding down the Item Capture Button to speed up deletion. This may seem like a small change, but it is very important when every second counts.
The battle for a blackout victory can often feel like a sniper or assault rifle-dominated experience, especially at the end of the game. However, there is a whole range of weapons to use other weapons tempting. For example, the entire class of submachine guns got a decent buff. Bullet velocity has been increased to make it more effective in long distance battles. In addition, all light machine guns have been set to a lower recoil, giving you the feeling that you have more options to win.
The 9-Bang tactic has been completely removed from blackout because it is an overpowering item. When you use the concussion equipment, you are usually dazzled by the dumb animation of the character's hand in front of her face, as if they were not trained professionals. It was pretty easy to win if you had equipped one, and although I've credited some blackout wins for using the 9-Bang, I'm not too sorry he's gone. If the tactical equipment returns in the future, I would hope that it confines itself to a rare find in one of the air boxes. Players are too vulnerable to be so commonplace.
All blackout character unlock missions have been added, and their character-specific mission items now have a higher drop rate. The quests leave me hanging in hot places, and I'm really excited about the extra challenges if I want to unlock all the characters.
In my opinion, Blackout is the best Battle Royale for players who want to experience less cartoony than Fortnite but there are areas where the mode can be improved. Treyarch was really good at bringing updates for Black Ops 4 but what's next for Blackout? I would like to see the following.
Fetching items faster is great, but navigating and arranging your blackout inventory is still a problem. When I get into a hotspot like Firing Range or Nuketown, I'll just start shooting everything nearby. These first fleeting moments are not the time to be picky. I grab, go and look for enemies nearby. During this time, I have some benefits that I really do not want anymore, or weapons that I want to exchange while using most of my weapon accessories. My prey stock looks like chaos and I have random bandages in multiple inventory slots. I can keep an eye on my gear when all my stuff is organized, but it takes too much time. I'm often the coach of my four-man team and claw behind because I've sorted my inventory too long. An automatic sorting function could make the inventory of blackout less exhausting if all my goods could be stacked and sorted by item type.
Ammo does not take any of our valuable inventory, but it would save time our chaotic looting adventures if there was an automatic pickup function as in Fortnite . The amount of ammunition you can hold is limited, so picking up the bullets quickly should not really affect your game flow. They still could not walk around sucking up all of Rivertown's ammunition to hinder their opponents.
It would also be nice if we had two primary weapons and a second slot for a thrower or a knife. Occasionally someone in my squad is so fond of knocking down a helicopter, he's going to outfit the Hellion salvo launcher, but it's rare for someone to use a rocket launcher instead of a second primary.
Blackout looks and feels great to play, but there are some audio issues that can lead to premature death. The sounds of footsteps and vehicles can weaken a bit in the direction and distance. Even with a great headset, you might think that the enemy passing through you with an ATV is on your left, but it could actually be right behind you. Suddenly you are a roadkill.
David Vonderhaar has recently tweeted that plans for upcoming audio enhancements will be made, so we hope the enemy's future steps and vehicles will sound more accurate as they approach.  Before the start, Treyarch hoped Blackout would have a developing map. Vonderhaar has tweeted that card changes are taking place and that he has played them but no specific details or dates have been given. We hope that we will have more retreats such as Hazard from Black Ops 1 or Standoff from Black Ops 2 .
In addition to receiving Fortnite style card changes I also hope that we will see more challenges in the game in blackout. I had a lot of fun meeting the hidden dark ops challenges and the skin unlocking of the characters, but at some point I will run out of additional quests. Nothing has to be the style of Epic Games, funky with balloons or ghosts, but I would like to win daily challenges, or get the task of getting an X number of kills for extra merit, skins, or loot. I would love the option of earning special blackout camos.
Finally, Vonderhaar tweeted good news for my smallest request for blackout. I want to be able to use my beautiful and hardworking multiplayer and zombies camos in Battle Royale. His Tweet about using our camos in blackout says, "We're working on it. No wait. Let me try that again. WE'RE WORKING NOW. "
Blackout quickly became my favorite Battle Royale option because I love the nostalgic map, the smooth gameplay, and Call of Duty Action (19459021) with no crazy fortress building. However, I believe Blackout needs to stay fresh and constantly evolve to get much of the player base for even more results.