Today in tiny, hyper-specific details that could have serious Ludwire consequences: Call of Duty: Modern Warfare (2019) Multiplayer avatars can carry watches. These clocks indicate when and where you are. You open the door for a bleak future where someone can give a perfect headshot to you, and as your character's vision goes black, you say, "Wow, and . are you in the pacific time zone? Weak, man.
Players noticed the clocks in a new teaser trailer released last week before the multiplayer revelation on August 1. During the weekend, an eagle-eyed player on Reddit noticed that time on the clock was not matching
"Watches have read your watch's free time console or PC," he said. "They're real time, not game time."
It's a Cool little detail, however, which immediately triggers an avalanche of unfounded fears, which Infinity Ward prioritized with watches that indicate the current time about other elements of the game. "Emslie went on to dispel these fears by saying that the shooter of World War II from 2002 the Medal of Honor: Allied Assault had a similar feature Honor: Allied Assault developed by Pre-Infinity Ward 20 15, had a clock shader that did the same in 2002. A feature of 17 years ago. An Infinity Ward artist named Jeff Heath complained all the time in the art pit that we did not have it in the development of COD and hey … now we do it. It turned out that it was not so hard to prevail. It adds some complexity to the game and has not affected the development. Win win, my friends. "
That's all well and good, but how can Infinity Ward expect me to believe that my primitive and decent soldier sometimes forgets to set his clock to the right time zone Falling into hostile territory? I can only assume that this should also be a commentary on the disturbing realities of the war.