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The CIA has made a board game and it is now playable



CIA Senior Collection Analyst Since 2008, David Clopper has developed three complex board games to test employees. They used to be a secret, but a recent public, along with a request for freedom of information, has resulted in the necessary rules and documents being released so that anyone can play .

Sam Machkovech has written a great article about Ars Technica recently about the games, on condition that he played them under Clopper oversight at SXSW. But Douglas A. Palmer's 2017 FOI request for more information about the games, which was surprisingly granted in full, meant that Two Bats Gaming was able to handle the paperwork (rule books, board design, card graphics, etc.) needed not only to play two games by Clopper, but also another CIA project called Kingpin: The Hunt for El Chapo

They decided to create a Collection . And I mean to create anew. As the video below shows, they had to build up their ability to play from scratch, which is no small feat.

A Cooperative Game on the Management of Several International Crises Collection has a lot in common Pandemic in that people are working together to deal with a crisis that is becoming overwhelming, only with more focus on dictators than disease.

Two bats remarked that as funny as it could be, theme is not as interwoven as a commercial product, and it's also a bit unbalanced, but of course there will be differences to the games we play because this is a training tool.

Clopper's other two games are Collection Deck which is a bit like Magic and about collection of information, and the unfinished Satellite Construction Kit (which was not included in the FOI). You can read more about them on Machkovech's Ars story.


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