First, this is not the console streaming that Microsoft promised to players at E3 2019. Theoretically, this service will allow players to stream games from their own Xboxes to their mobile devices, essentially giving each player a personal xCloud server. This feature distinguishes xCloud from its competitors in the field of streaming, especially Google Stadia. Microsoft had previously announced that the xCloud console streaming trial would start in October, and these plans are still in progress, but that's not what today's announcement is about. Instead, the company is making its standard Azure-based game streaming service live and plans to launch public tests for the console component later this year.
Public xCloud preview is available to Android owners only.
Especially anyone who wants to participate in the xCloud preview will do this Need a phone or tablet with Android 6.0 or better with Bluetooth 4.0 and a wireless, Bluetooth enabled Xbox One gamepad. The service launches with four games: Halo 5: Guardians Gears 5 Killer Instinct and Sea of Thieves . These are available for free during the preview. Players in the US and UK can register here for the public exam.
The preview will start gradually, starting with a limited number of players and will be expanded in the coming months – and maybe even years. Microsoft has not specified a timeline for the public test stating that it will be valid until xCloud is consistent and the technology is stable.
This will probably take a while. Streaming is based on Wi-Fi and mobile networks. Even if the Internet infrastructure is constantly expanding, it is not omnipresent, even in the US. The FCC estimates that 25 million people in the country did not have access to broadband in February, but in practice this figure is much higher. Microsoft released a blog post with its own estimates in April, which included non-broadband people and who do not use the Internet at broadband speeds. This number came to 163 million people in the US, many of whom were in rural areas.
"Our focus is on providing a great experience with as little bandwidth as possible."
"Our focus is on providing a great experience while minimizing bandwidth wherever users are needed," Microsoft spokesman said. "The Project xCloud preview works either over Wi-Fi or any nearby mobile network (4G LTE or 5G) that supports 10Mbps bandwidth, much like streaming video, and we continue to work with mobile operators and ISPs. " Improve technology and gather feedback from participants to better understand their experiences. "
Microsoft is partnering with T-Mobile in the US, Vodafone in the UK, and SK Telekom in Korea on its xCloud debut, which will enable developers to learn more about player behavior and infrastructure limitations Anyone in the US and the United Kingdom can join the preview, while the Korea Test will initially be available only to SK Telecom customers, and while broadband and mobile connectivity may not be fully established around the world, large ones are trying Companies like Google, Microsoft, Amazon, EA, and NVIDIA are shifting the foundations of gaming to the cloud, with Google and Microsoft in particular having the tools to accomplish this, with servers around the world and their own robust cloud networks However, the overall connectivity may still be unstable enough to allow Spi to stream Elen is more frustrating than entertaining.
Let Public Testing Begin Streamlining capabilities in October are still on track, a spokesperson noted. The second paragraph has been updated with this information.