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The new map of Battlefield 5 is exactly what I want from Battlefield maps



As much as I complained, I enjoy Battlefield 5. One thing I like most is that EA has abandoned the season pass model and released new maps for free. Even better, the first major update has been dropped, which is my favorite BF5 card right now: Panzerstorm.

I'm upset that DICE does not run a 24/7 tank storm server (which I can find), as is common in many community run servers when a new card is released. The only way to play it is to find a server that happened to land on it, queues up, and hopes the match is not over at the time of joining –

; or just wait for a server to hit it rolls around. Aside from this annoyance, Panzerstorm brings me back to the old Battlefield days I voted for recently, oh, wide fields and many vehicles.

Contrary to my topic in this article, Rotterdam, which thrilled everyone In a central cathedral, every single point on Panzerstorm shook hands in the course of a match, and no one felt much more important than the others. For this reason, there were many ways to be helpful: once I drove a tank, at another I was the best machine gunner (they can now, thank God, duck), later I dragged a machine gun into a church tower (and then somebody blew it up) and for a while I found a nice hill from which I can spot enemies through my field of view (known as "actually a useful scout player").

I prefer these types of free-form game cards that lead me to a grenade death. I want to look over the horizon, see three contested points and then (hopefully with my team) decide what help to do. Or play the defense and actually be challenged instead of putting half of the game to one point while the rest of the players fight for a center piece.

"Less" designed for me "" A Battlefield map feels the better it is (though I know that the same amount of design work goes into a map, regardless how she feels). I like them when they are like tribes cards: lots of room to lose oneself and not very many buildings.

Spacious maps create a more convincing fantasy. I like to play support, but I feel stupid (that is, stupider than I've already done to play my war fantasy nonsense), sprinting through the city streets with a machine gun, jumping around in buildings and on trains. On Panzerstorm, I can sit right behind some sandbags and play the role I think, it would have to be that I have to suppress large parts of the hill with fire.

There is more character in every life. To deny indestructible landmarks with clear lanes and flanks looks like "FPS play", while Panzerstorm is more martial and less predictable, with fewer repeated moments and no long sequences in which everyone throws their bodies with the same choke points. I think it's good that a small church can become a hotspot just before it's blown up and never be visited again.

I want more battlefields (19459008) like Panzerstorm and no longer Battletrainstations and Battlealleys. (Oh, and 24/7 servers for each card.) The lack of community server awards is really shitty.)

There's a lot more than just Panzerstorm in the Battlefield 5 Overture update – it adds a new single-player Story War Story and a bunch of account balance changes too – and you can read the full update notes here. It's a big deal so expect a slightly longer download. It is worthwhile, however, for the tanks.


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