Earlier this week, Nintendo finally announced the long-running Switch Lite and that looks good on. For $ 200, the Switch Lite is the natural upgrade for those who still cling to a 3DS, and a perfect handheld companion for long car rides or plane flights, even though it does not support the standard model's docking feature.
But for someone who has a switch since launch, the Switch Lite does not appeal to me. What I really want is a Switch Pro.
While this idea sounds like a dream, there is some evidence that Nintendo is already preparing to make it happen. As early as March, the Wall Street Journal reported that Nintendo was preparing to launch two new versions of the switch: "A cheaper option for casual gamers," which almost certainly became the Switch Lite, and an "enhanced features for avid gamers" video gamers , In other words, a switch pro.
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More recently, a new FCC file indicates that Nintendo plans to upgrade the switch with a new SoC (an unusual term for the CPU of a gadget, another type of flash memory). and a new circuit board for receiving these components.
In addition, numerous code lines in one of the switch's most recent firmware updates, as outlined in a Digital Foundry report, add even more to the potential development of a more powerful switch. In version 5.0 of the switch system software, there are references to an unknown component codenamed Mariko that has the revision number t214 or t210b01 instead of the typical t210 reserved for the Nvidia Tegra X1 chip used in the current switch.  In addition, a more powerful and expensive version of the switch is very useful for the Nintendo portfolio. With the new $ 200 Switch Lite under the $ 300 standard switch, there seems to be plenty of room for a Switch Pro worth $ 400 or $ 450, the other Booking page of Nintendo's price range Before Switch Lite goes on sale later this fall, there is no official word for a Switch Pro. Here is what I want to see.
A Better Screen
This would have to be the number one upgrade on a Switch Pro. As it stands, the switch has a 1280 x 720 LCD screen that looks downright archaic in one day, even delivering $ 200 phones with 1920 x 1080 displays. The current screen of the switch is also not very bright or colorful by modern standards, and its bezels take up much space that could otherwise be used to enlarge the screen without increasing the overall dimensions of the switch.
The front of the switch screen is made of plastic and not glass, even more than the display itself. This makes him incredibly vulnerable to scratches. In addition, with all modern glossy screens, the reflections you receive from the screen of the switch are annoying. If you use the switch in a handheld mode on a sunny day (indoors and out), your own ugly cup will often stare at you while you try to play. I'm not trying to solve some puzzles here, do not count how many times I flashed while playing Box Boy and Box Girl .
And if Nintendo wants to get even bigger, from 6.2 inches to 7 inches or more, I would take that too. The standard switch is portable, but does not fit in a bag. Therefore, it would be a welcome change to make the Switch Pro just a little bigger. (Larger Joy-Cons would also be a blessing.)
Longer Battery Life
Another side effect of the larger Switch Pro display is that Nintendo has more space to store in a larger battery. Depending on the game (such as Breath of the Wild ), it is possible to kill a switch's battery in less than three hours. And that's before you look at the longevity that all batteries suffer over time. Regardless, a bigger battery is a pretty simple request with many advantages. Longer handheld playback, more juice for a larger screen, and even the ability to achieve higher performance.
Wireless Audio Support
Nintendo wants to leave the switch's headphone jack on the Pro, but Nintendo also needs to add support for Bluetooth audio devices. The trends are obvious, with more and more people throwing off wired headphones and headsets to find wireless alternatives, and it takes a long time for the switch to respond.
Both the Xbox One and the PS4 support wireless headsets, and technically the switch is just too clunky through its smartphone app. There are even games like Fortnite for switches that support wireless transmission of in-game audio and voice chat. However, to use this, you need to buy special third-party controllers.
More Disk Space
While many switch games have a fairly reasonable file size ( Mario Odyssey is 5.5 GB and Super Mario Party is less than 3 GB) other Super Smash Bros. Ultimate (14.9GB) and Breath of the Wild (13.4GB) are not quite as petite. If you buy both games digitally and download them to the switch, you'll make the most of the system's 32 GB of built-in memory.
Yes, you can add more storage space via the microSD card slot. However, the storage capacity of the standard switch is so small that it creates a kind of memory anxiety. Since I always run out of space, I tend to install everything on a microSD card. This habit results in slightly slower load times than games running through the switch's internal flash memory. Sigh.
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Compare now that you need memory with 1TB of storage on an Xbox One X or S or 500GB of base storage on the most affordable PS4. It's easy to see why the next switch needs a memory push.
A Sturdy Stand
Many people like to make fun of the switch's stand. It's a bit meager, does not always work, and sometimes it feels as if it breaks, if you look at it wrongly. But the kick of the switch is a good idea with a bad execution. It may sound ridiculous, but I've lost the number of cases where I've seen people switch off in a bar, in a mall, while waiting in line or even on the roof for people who have played the switch in real life supported the kickstand.
The Kickstand of the Switch is a good idea (more gadgets should be included), it just needs to be more stable, more like what you get on a Microsoft Surface.
Bonus: The D-Pad of the Switch Lite
An underhand Nintendo action for the Switch Lite was to replace the four buttons on the left side of the system with a traditional D-pad. Many Switch fans have been asking for it from the start, though I understand why Nintendo did not do so, as it would have affected the Joy-Con's ability to be both half of a controller and a controller independent gamepad. But after you've seen it on the Switch Lite, it makes sense to install a D-pad on a system designed for gaming enthusiasts.
So what's left?
Wait, you did not mention the faster performance. Yes, but as I described in detail above, Nintendo already seems to be working on it. And while it would be nice if Nintendo adds support for 4K TVs to a Switch Pro, I'm not sure if the switch really needs it or even support resolutions that are so high without a complete redesign.
With games such as Mario Odyssey and The Legend of Zelda: The Breath of the Wild Nintendo has proven that in the past there were multiple times faster clock rates and more video RAM are not required to make a great game. And if you add in the flock of indies like Stardew Valley Overcooked 2 and more that have supported the switch, it's clear that graphical performance is not a significant limitation of the switch.
But that's just me. What do you think Nintendo needs to add a Switch Pro?