SALT LAKE CITY – The University of Utah's Electronic Arts and Engineering program showed a host of student-designed games during its launch week on Wednesday, including an application that will help Salt Lake City manage future drone traffic.
The program The annual Introduction Day offers the public the opportunity to try out student-designed games, many of which are released for open download. "Drone Command," one such game, is used in planning the increasing spread of drones in the skies of Salt Lake City.
As drones become more popular for purposes other than photography, experts do not expect that long before the skies over the cities are hit, droning drones are loaded with packages, carry passengers or transport medical supplies. To prepare for this opportunity, a group of students from the EAE program are developing an app to help city officials plan drone traffic, according to a press release from the University of Utah.
"Drone Command is a game developed as part of a project, an on-going research project run by EAE's Games and Therapeutic Apps Lab and sponsored by the Utah Department of Transportation," said EAE Director Michael Young, Professor at the US School of Computing, opposite KSL.com. "The game simulates drone operations over the Salt Lake Valley, and players can face challenges that reflect a range of real-world drone-related issues."
The app created as part of EAE's therapeutic games and apps Lab (GApps Lab) is very similar to the game "Sim City," with a view of Salt Lake City scaled to the correct size, according to the press release. By demonstrating where drone traffic could take place, city authorities can better plan traffic jams.
They called their drama "Drone Command". The app will be sent to the Department of Transportation in Utah and the Federal Aviation Administration upon completion, and will be used there in Salt Lake City, one of the first cities to expect heavy drone traffic.
The student group demonstrated their game at the annual EAE launch on April 24, which takes place every year to introduce the latest video games to the public.
19659002] "EAE Launch is the annual showcase of student work in our program focused on completing our students' Capstone project classes and releasing their games," said Young. "At EAE Launch, the audience has the opportunity to play all the games completed by our students, talk to the students who have done the games and the faculty they were teaching, and learn all about the education and research activities of EAE.
Young said that this Over 400 visitors came to the annual school games, and more than 30 projects were presented. The students have worked on these games for at least one semester and some have been completed as a long-term project. Here are some of the games presented at the event:
- Hard Light Vector: This 3D Ego game allows the player to traverse an alien environment and fight to protect memories of the dead from corruption.
- Sky Shepherd: An "atmospheric" game in which a lonely survivor of a Skyfaring tribe is seen as a protagonist. The player uses a flute to collect a group of mysterious creatures as they explore the sky.
- Fast Travel: A racing game in which the player drives a hoverbike through unusual and dangerous landscapes to deliver loot crates.
- Lonely Sky: The player flies through a dangerous landscape with a shaky airship and steals parts from other ships to keep the vehicle on the way.
- Time Break: The game takes place in an alternate reality in which the player controls a police officer who uses him to slow down the clock and save the city.
"A new element of the EAE launch this year was the addition of games created by students in our project class who focused on alternative controller games where students developed games using physical controllers other than mice , Keyboards or the usual console controllers, "added Young. "Our students introduced games where they built controllers ranging from Tesla Spheres to ouija boards to martial arts dummies. As you can imagine, these games were an audience success.
For more information about the projects presented at the EAE launch, please visit the Games Department of the University of Utah.
Electronic Arts and Engineering degree from The University of Utah is one of the world's best game development programs The department has assembled a collection of teachers and professors with expertise in every aspect of game development and production, not only developing skills but also creating professional game portfolios.
"Over the last eleven years We offer courses and degrees that focus on creating, improving and studying games, "said Young." These classes integrate game art, design, engineering and production in a way that prepares our graduates for interdisciplinary, team-based work which is central to the gaming industry. "Arts and Engineering Graduate program and undergraduate program and has published over 99 student projects. "Our faculty and our students are working on research issues in a number of areas, including games for health, games for learning and training, modeling and simulation, and game AI," said Young.
He added that all students must post a game before graduation. This year, EAE students have released more than 20 games. "Many of our published games are available for free download from digital publishing sites such as Steam, the IOS App Store and Google Play," concluded Young. ×