It is not safe for young ears …
Trover rescues the universe is crazy. It basically feels like a playable episode of Rick and Morty. The animation style is the same, the humor is the same and the hell even you hear that Roiland uses both Rick's voice (in certain enemies) and Morty's (Trover himself). I'm really wondering if the only reason it's not a Rick and Morty game is because Roiland did not want to share the profits with Adult Swim and / or he did not slow down the company's approval process him.
In any case, that means that Trover Save the Universe is hilarious. I almost never laugh at games as much as I like, and no doubt Trover got more audible, involuntary laughter from me than any game since the last two South Park role-playing games by Matt Stone and Trey Parker. My demo of Trover ̵
How important is this game in dialogue? Much, since the gameplay is pretty easy. It's a standard third-party action adventure in which you control Trover from your chair (you're a chairopean, imagine the lazy people in Wall-E) and navigate through hack-and-slash enemies and platform obstacles. I had a particularly funny run-in with Upgrade Tony, the guy (well, he's not human, nobody in this game is) who runs the weapon and the character upgrade booth. Without spoiling it, his dogs were involved …
In any case, each level also has a number of collectibles to choose from, with Squanchtendo promising a rewarding reward if you take every hidden item in the game. Trover does not necessarily want to be God of War in the gameplay department, but you still want to repeat it several times if you're a fan of Roiland's humor. Why? Because Watson told me that Trover packs eight hours of gameplay but is filled with 20 hours of dialogue. What Trover or other characters say depends a lot on where you are, where you are, what each of you is doing, how long you wait, and so on. Throughout my demo, Watson kept saying what she had not heard a certain line that I triggered that day when I was giving demo wall-to-wall demos to the media outlets, and I'm pretty sure she did not pull my leg.
When I asked about the improvised dialogue, Watson said this In the first area I played in (including getting the Crystal of Ithicles under my belt), Roiland had dropped back and had the voice ten times after the beginning of the The result is, as I said, the sound and mood of a playable Rick and Morty episode, with one important difference: If this first mission (and the uncensored trailer embedded at the top of this page) is on Indication is, this could be the most profane video game of all time – a title that I imagine is held up proudly by the aforementioned Stone and Parker on the Stick of Truth. The broken but quite. Sure, you can censored Activate dialogues, and maybe it will be even funnier for some people when the beeps are activated.
I could hear Roiland's humor all day and Trover stores the universe That's exactly what this almost literally promises. I'll look at this and my seven-year-old daughter.
Ryan McCaffrey is IGN's executive editor of Previews. Follow him on Twitter @DMC_Ryan Record him on Unlocked and have him deliver Taylor Ham sandwiches from New Jersey, if possible.