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Two new Pokemon RPGs hit the switch in November



The Pokémon franchise expands its presence on the Nintendo Switch with two new role-playing games: Pokémon: Let's go Pikachu ! and Pokémon: Let's go Eevee ! When both games start on November 16, players will have the chance to see many premieres for the series: couch co-op, mobile integration, and big-screen gaming, all in the style of Pokémon's traditional RPGs , It's a step forward for Pokémon starting with a review.

The Let's Go games draw heavily from the Pokémon handheld titles, but they're also as close to a reboot as the game series has ever come. These new games focus mainly on the Kanto region, home of the original 1

51 Pokémon; The player's title partner, whether Pikachu or Eevee, prefers to hang out of his Pokéballs, as in Pokémon Yellow . "These games, Let's Go, Pikachu! and Let's Go, Eevee! were taken from Pokémon Yellow version, Special Pikachu Edition, inspire basis for this, "says Game Freak director Junichi Masuda.

Yellow was special for many reasons. It launched after Pokémon Red and Blue (also known as Pokémon Green in Japan) and offered a more complete version of both. It prioritized Pokémon 's rising mascot, Pikachu, and integrated characters and themes from the animated TV show to "resonate better with young children," says Masuda.

The Let's Go series is an effort to recapture some of this magic by offering an experience that is friendly to new or younger players. It's not the core RPG experience that Game Freak has promised, but a more accessible extension to the Pokémon experience. For example, players can see wild Pokémon on a map and choose their encounters. The game will also feature a drop-in co-op where a friend can jump in at any time to help the main player get a difficult Pokémon or help in combat. "With these games we try to introduce a completely new style of play," says Masuda. "It really is a much easier experience compared to the traditional series."

They are also games that should be considered through the lens of Nantuck's Breakout Hit Pokémon Go . The game was downloaded more than 750 million times and significantly increased Nintendo 3DS revenue. Let's Go will incorporate Pokémon Go in a few important ways, beginning with the ability to catch Pokémon in the mobile game and then transfer it to the Switch experience. The Pokémon Go Plus peripheral, designed specifically for mobile gaming, has been redesigned as Pokéball Plus, representing both the current version of the Go Plus and a delight for switch players. Game Freak has also raised another crossover between the two games, including "something special [that will make] making the connection between both games even more appealing for coaches" with details to come.

Let's Go demonstrates the company's continuing ambitions to keep the Pokémon series up-to-date and relevant to a new audience while delivering the experiences that existing fans enjoy. If the company wants to capitalize on the success of Pokémon Go it must find a way to bind these new players. A free smartphone game is a simple sale, but the entry barrier is higher as the potential increases. Let's Go Players need both a Nintendo switch and a copy of the game.


Masuda says he is confident that players will pay for the pleasure of the game. On a Phone Pokémon Go players wipe to throw Pokéballs and capture their targets. With the switch, there is even more free range with motion controls; Flex the remote to simulate the feeling of a ball throw, or – with the Pokéball Plus remote control – play with a ball to feel more like a real coach. And playing with friends on a big screen "to enjoy the experience together" can not hurt either.

When Game Freak has learned something from Pokémon Go the series has more to offer in terms of design experience. "I really felt the possibilities associated with simplifying [pokéball] throwing mechanics to [reach] a much broader range of players of all ages to truly enjoy the game," says Masuda. "I think in that sense, as it has simplified the gameplay, it will also affect the future business." Of course, Pokémon & # 39; s strongest card has long been the nostalgia, and Game Freak is anxious to re-introduce these original 151 monsters to the public. The focus on this core Pokémon recalls Pokémon Go 's first launch. "We started with the 151 and I think Pokémon Go was presented to a much wider audience by Pokémon Go ," says Masuda. "I somehow feel like this original 151, they represent Pokémon in total, these are the children I want to experience for the first time."


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