According to Unity, Obstacle Tower offers a game-like machine learning environment to play around with and optimize its AI. The tower works much like a standard platform game. Each floor is a unique puzzle where the AI has time to decide, make decisive decisions, and perform specific tasks to progress. The higher the AI climbs into the tower, the more challenging the levels become. To ensure that the AI can not be programmed to solve a particular puzzle, the levels are generated processually so that they are never exactly the same.
Unity launches on Monday, February 1