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Unity created a game designed solely to test the AI



According to Unity, Obstacle Tower offers a game-like machine learning environment to play around with and optimize its AI. The tower works much like a standard platform game. Each floor is a unique puzzle where the AI ​​has time to decide, make decisive decisions, and perform specific tasks to progress. The higher the AI ​​climbs into the tower, the more challenging the levels become. To ensure that the AI ​​can not be programmed to solve a particular puzzle, the levels are generated processually so that they are never exactly the same.

Unity launches on Monday, February 1

1, the Obstacle Tower Challenge with the first stage of the March 31 contest. At this time, participants can operate their AI agents in the first 25 floors of the Obstacle Tower . A second round will take place between April 15th and May 24th. This competitive phase will open every 100 floors. The winners of the Challenge will be announced on June 14, prizes worth up to $ 100,000.


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