Home / Technology / Valve's first new game in 5 years, Artifact, arrives in November and starts at $ 20

Valve's first new game in 5 years, Artifact, arrives in November and starts at $ 20

Enlarge / One of many artworks commissioned for the cards in Artifact and came to Steam in November of this year

Sam Machkovech

Valve Software is the first brand new video game since 2013, the digital card duel game Artifact finally has a release date: November 28th.

This is the first valve game since Counter-Strike: Global Offensive launch with a fixed release price, unlike the free-to-play model of Valve games like Dota 2 and Team Fortress 2 . If you want to play Artifact you have to buy the base model of the game for $ 1

9.99, which will be available on all Steam platforms – Windows, MacOS and Linux.

What exactly is $ 19.99? The game maker did not respond to this in their press release, so we approached Valves Doug Lombardi, who broke the exact package included in these charges: two pre-made "base" decks of 54 cards each ("5 heroes, 9 items and 40 other cards ") and 10 sealed card packs, each containing 12 random cards, one of which is guaranteed to be" rare ". Additional 12-card packs will be sold directly from Valve at $ 2 per pop at startup.

An exception to these initial costs will come this month from PAX West. Anyone waiting in line and playing Valve's first public hands-on demo of the game will receive two free keys to unlock the base model of the game when it starts on Steam later this year.

The game will also appear on iOS and Android "2019", but details about the cost of this version, or whether players will be able to take their paid Steam version to their favorite smartphone device today not published.

Modes, Economies, and Questions

Artifact as we discovered in our long world premiere hands-on earlier this year, boosts the mechanics of the popular card game Magic: The Gathering Players manage three "lanes" of cards in one. On-one battles. While this three-lane system and the hero collection of the game are borrowed from Valves Dota 2 the game design was headed by the type who created Magic in the 1990s, Richard Garfield – and he insisted on Ars that the design was not bent or sculpted just to fit into the Dota 2 universe.

The game's first 280 game cards include "heroes", attacks, spells, items, and other [19459109] magic -like options that can be mixed into a specific deck. (You can have as many cards in a deck as you like.) Unlike other digital card games, future changes to Artifact will be much more magical. New cards are being introduced to the game as digital purchases, probably in "sealed packs" directly from Valve. In addition, certain modes may rotate around card packs, according to Valve co-founder Gabe Newell; he suggested in March that "Draft Pack" and "Sealed Pack" modes could eventually be delivered to the game.

These future cards, and possibly the cards in the Starter Kit, will be available to players other than Steam Marketplace purchases (of which Valve is likely to cut back, as is already the case for other paid-item transactions between users) ). We asked the representatives of Valve if the players will be able to get around the $ 20 starting price and come into play through the purchase of individual cards and we will update this report when we receive an answer.

Garfield and his friends seem to use the concepts behind the real world Magic Marketplace – which means a game that is regularly updated by the introduction of new, paid cards, unlike extensions that have older cards can dispute. Whether digital card fans would prefer this over the expansion economy behind Blizzard's Hearthstone remains to be seen.

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