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Kojima: Death Stranding was criticized in the US for not being an FPS

The previous and launch of Death Stranding has sparked much controversy and disagreement among those who consider the father's new work of Metal Gear as an unprecedented proposal you think of this title leaves much to be desired in relation to the hype that has been generated for years. On the other hand, those who have been involved in the development have done everything to praise the Japanese creative, and he has made statements that, in order not to vary, are already causing controversy.

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During an interview with the Italian media Tgcom24 spoke (via Wccftech ) On the reception, Hideo Kojima had Death Stranding worldwide and the remarkable differences in terms of ratings and appreciation by regions or even countries. In that sense, the creative noted that one of the countries in which Death Stranding received the heaviest criticism was the United States, attributing it to the public's taste for the FPS: "I have to say that the game has been received excellent reviews, especially in Europe and Japan, but there has been more criticism in the US, and some critics and the public may find it difficult to understand them: Americans are big fans of first-person shooters and Death Stranding is none of them, it flies higher. "

Subsequently, Kojima emphasized the reception that Death Stranding had in Europe, which was generally very good, and noted that This is due to the sensitivity of artistic appreciation in some countries of the continent: "I always try to create new things and the disputes and discussions are in Or But I have to say that the Italians or the Fri ancestors have a different artistic sensitivity that allows them to appreciate this kind of highly original product not only in video games but also in the cinema.

What do you think of the statements of Hideo Kojima?

Death Stranding is available on PS4 and in this link you will find all information about the new title of Hideo Kojima and our written review. [1

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