The last thing I expected from this year's CES was another virtual reality headset. The Vive Cosmos was announced recently (or last night for you in the UK). It is HTC's latest headset, designed with the highest level of comfort and ease-of-use in mind. Here is everything we know so far.
Granted, it's not clear from HTC's press release if the Vive Cosmos is actually a PC-based headset. The teaser trailer would mean that your smartphone is used for the VR experience (see below), but HTC has also said that it has "the ability to run on more than one conventional gaming PC." It is ambiguous, to say the least I'll update this article with more information as soon as I hear from HTC. Regardless of whether your phone or PC is being used, the most important thing HTC brings is the Vive Cosmos is the fact that you do not have any of those annoying base stations (this one magical black boxes that perform the entire space detection of the ordinary Vive) need to set them up, which makes using them much easier.
It will also be the first Vive headset to use HTC's recently announced Vive Reality System, which calls HTC "a whole new design experience for VR." However, the enclosed bumpf does not make things clearer it sounds like a new interface and tutorial system that will probably make people easier in the VR than Vive does.
If it helped, HTC Vive Vice President Creative Drew Drew Bamford said, "We want VR to feel less like launching apps than navigating worlds," he said. For sure. Admittedly, we do not know much more about the Vive Cosmos than currently. Aside from the fact that it exists, HTC has not set a price or any other than a vague point until 201
If the Vive Cosmos was not enough, HTC also announced the Vive Pro Eye. This is an updated version of the existing Vive Pro headset (which is very PC-based). The Vive Pro Eye is designed more for the professional VR user and adds an integrated eye-tracking function to the mix. It offers according to HTC new accessibility levels, z. For example, the view-oriented menu navigation and the need for controllers. It will appear sometime between April and July 2019.
For more information and previews of this year's CES, see our CES 2019 tag.