With the remake of The Legend of Zelda: Link's Awakening around the world and on switches everywhere, it has made us wonder: what other Zelda game deserves a remake (or at least a remaster)? 19659002] From the original legend of Zelda to the darker 2D side scrollers: here are our tips for which of Links's adventures Nintendo's to- (re-) do list should be next.
The Legend of Zelda
Sure, we have the original Zelda adventure on NES Classic and Switch Online. It is easily accessible 35 years later (which rocks!). And yes, some people may find a remake of this classic blasphemus.
But I'm ready to give Nintendo a chance here. After all, Link's Awakening is great and at the same time incredibly awesome over Game Boy's source material. Let us see how Nintendo is developing a new style of art that can visually refresh the Zelda that started it all. I would be curious to see what the talented artists of Nintendo have to offer.
The Legend of Zelda II: The Adventure of Link
Zelda I was far too heavy for my little child, but when I did it again Played on the Collector's Edition bonus disk delivered with Wind Waker, I've really fallen in love with the added RPG elements Enemy, whom I've met hoping to get that sweet, sweet "P-Bag" to get! The Adventure of Link is perfectly prepared for a rebuild from scratch as Breath of the Wild has already made great strides by adding more advanced RPG elements to the Zelda formula. I'd love to see this story of slumbering OG princesses, giant Thunderbirds, and Ganon's blood-soaked ashes in the chronicle of "The Last Hero" in a gothic, Castlevania-like style of art. Sometimes I even get along with a 2D perspective because Neir Automata has shown how seamless that is. Hopefully this will become reality by 2030. In the meantime, in the sequel to BotW, I'll use a reference to "I'm a mistake."
– Daniel Ervin Producer of Brand Content and Development  Any style of art that Zelda games ever had
Give me a damn hard, cosmopolitan legend of Zelda, the notes of Dark Souls like that as the original Dark Souls notes labeled by The Legend of Zelda. Brilliant.
– Zach Ryan Director of Social Content
Zelda II gets great props for trying to create a very different experience than the original, but it's also frustrating and sometimes unnecessarily difficult. A remake could give us a version of the game that is actually fun.
– Jesse Schedeen Staff Writer
Wind Waker HD
The Legend of Zelda: Wind Waker has already received the HD treatment for the Wii U. But since only I and seven other people, three of whom work at IGN, owned a Wii U, the world had the merit of playing one of the most beautiful, serene Zelda adventures.
Nintendo has already done most of the work – it's in HD, they've fixed the speed issue and the art style is still going strong. What I mean by that is … just re-release Wind Waker HD on Switch. You're welcome. I implore you.
– Jonathan Dornbush Senior Editor
A Connection to the Past
A connection to the past is already perfect in every respect. Having cleared that out, I'd like to see the game reinterpreted in a different style of art like Link's Awakening. Imagine that Link to the Past could be realized in the anime / cartoon style of his conceptual art of the time?
This could also mean that Link to the Past, like the remake of Link's Awakening, could break out of its borders restricting the view from zone to zone and enabling a more seamless exploration of Hyrule and the dark world in freer Shape.
– Brendan Graeber Publisher
Oracle of Seasons and Oracle of Ages
The Oracles games were innovative at the time, as they were two different but similar Zelda games who had a complete standalone experience, but also had a "secret" endgame (say, you're fighting Ganon) that you unlock only when you've completed both. This is exactly the kind of mechanics that can be updated with a few modern bells and whistles to create a similarly engaging experience in the age of online gaming and social media. Also, imagine a delightful reinterpretation of the art style, just like Link's Awakening, and tell me you're not sold.
– Terri Schwartz Editor-in-Chief of Entertainment
The Oracle games may have been developed by Capcom but are more than worthy of the Zelda name. Combine the puzzle-heavy age with the action-packed seasons, and you get a rich, rich Zelda experience that keeps fans busy for a while. Better yet, now that you no longer need to connect the two with codes, Nintendo could further enhance the integration of the two wonderful games.
– Colin Stevens Social Coordinator  Twilight Princess
An incredibly fantastic Zelda game with some of the most inventive weapons and excellent storytelling. This game was recorded so badly because most players experienced it on the Wii U, which was the biggest mistake and the biggest tragedy for this game was Chance. (Link used the snowboard on his WAY before Breath of the Wild sign in this game.)
– Amanda Flagg Editorial Designer
The Minish Cap
One of criminals Underrated Capcom Zelda for the Game Boy Advance, Minish Caps core mechanics, has left Link shrinking to explore a secret world of tiny borrower-like people living throughout Hyrule. The shrinking mechanic was not only a delightful and charming game, but also opened the door to loads of cool puzzles and set pieces. Because if Link is only a few inches tall, an ordinary enemy like a ChuChu or an Octorok can be a massive boss fight. A remake of this game would be great, but a brand new game using the shrinking mechanics would be even better. How do you surpass the vast, sprawling version of Hyrule by Breath of the Wild? Show us a tiny world hidden on the edge.
– Max Scoville Balloon Animal Engineer & Host
Probably ousted by many because it was a Capeld-developed Zelda game that came out on the market Introduce a better Zelda game, which is eligible for the next classic Zelda remake. The unique mechanism of scaling down to a tiny elfin-sized link to solve intricate puzzles, paired with the best music in the series, the most popular talk of all involved and a fantastic dungeon design, makes The Minish Cap a breeze. The stunning graphics and fresh ideas that are incorporated in this entry deserve a modern retelling.
– Brian Malkiewicz Senior Producer
Ocarina of Time
Sure, it has been upgraded to a pile since its original N64 release, but it's damn time that Ocarina of Time gets the full Breath of the Wild treatment. I want an advanced map, an extended weapon system, more dungeons, and updated game mechanics to make this game the ultimate dream it could have been if the technology had been there in the late '90s. Just as the Resident Evil 2 remake went, build this epic game from scratch and let it please and thank you again.
– Brandon Hunt Branded Social Producer
… and Majora's Mask
These two remasters looked great on 3DS and played them as well. Why not put it on the counter? I assure you that I have not bought these games for the umpteenth time for 3D. You get my money back Nintendo.
– Daniel Ervin
Faces of Evil & The Wand of Gamelon
These Philips CD-i Zelda adventures have been ripped open for years because of their shit bootleg animated cut scenes, but what if there is something is really good that we all missed? The actual gameplay in these two titles resembled Zelda II, but had completely crazy backgrounds and enemies. Imagine how cool this could be as a Metroidvania-style 2.5D game! Update the entire dialog and animation to at least one Netflix anime standard, and you have something that can not be compared to anything else in the series.
– Jeremy Azevedo Senior Director of Games Video
ALL OF YOU
I mean, why not? They are all great.
– Ginger Smith Product Manager
These are our tips for the Zelda game that we want to review next from Nintendo – what about you? Tell us your choice in the comments or on Twitter @IGN with!