قالب وردپرس درنا توس
Home / Technology / "World of Warcraft Classic" feels like a completely different game

"World of Warcraft Classic" feels like a completely different game




<div _ngcontent-c14 = "" innerhtml = "

Sitting by the pixilated fire and asking for help from Hogger … Classic.

Heather Newman

World of Warcraft Classic, Die" new version of World of Warcraft recreating the original experience of the popular massively multiplayer online role-playing game launched nearly 15 years ago, is instantly known – yet still feels like a game other than that Modern Warcraft.

WoW Classic will be released on August 27. Stress testing, starting May 22, will allow more players to test the beta server itself.

( Civil Service Announcement: People invited to the Classic Beta Report did not receive emails, so if you're an active WoW player who has signed up for beta testing, check the account dropdown list in your Battle. net launcher, u In order to make sure that "Beta: WoW Classic" is not activated, it is not on the list yet.)

I received a Beta invitation for Classic and 15 years ago was also an alpha and beta tester for the original game. That is not unique; Many people in Northshire Valley had had the same experience and suggested to me that active players who were WoW gamers on the first day or who had participated in the original tests might have received senior invitations to them.

I have recreated my very first character. – A human warrior, because at the last Alpha Push test I joined in 2004, there was no Horde – and he logged in. Immediately I was surprised at how good the graphics actually looked because they were 15 year old textures – polygons. The vibrant colors and cartoony aesthetics of Warcraft are still preserved, so the enhanced resolution and better-contoured characters in Lordaeron do not really change the visual aesthetic of the game.

Many gameplay things have changed – more on that in a minute – but one thing almost immediately changed the game for me. I killed my fourth goblin vermin (sorry, I'll take the candles) by automatically attacking it and waiting impatiently for my only ability to light up when I realized it was going to be slow. Really very slow. And after another minute, I realized that was okay.

It was the first time in a decade that I was not keen on the final and plundered the beta test to find the fastest way to the level and finish. "goodies" and tweaking my add-ons to skip as much content as possible to get there. I've even read one or two quests, though I admit to use the option (still available, even in vanilla) to disable line-by-line scrolling of the quest's text.

I was privately keen on Classic. J. Allen Brack, president of Blizzard Entertainment, once said (before he was president) that people who said they wanted Classic did not really want what they wanted. I agreed.

The original WoW was painful. Mobs took forever to die. Another enemy in a fight was a pain, two probably meant death. There were a lot of races. Most buffs lasted two minutes, many took reagents, the skills were trained and often unreachable if you did not have the gold. Warlocks had to manage shards, hunters had to carry ammunition – even my warrior, as she can carry a bow and fire arrows in vanilla WoW itself.

World of Warcraft weapon skills – do you remember these?

Heather Newman

It was slow. Damn slowly. And uncomfortable. And in Classic it's still like this, and I'm starting to wonder if that might not be so bad.

If the end game feels miles away and Min-Maxing is difficult, because, frankly, you take what you get and you like it, then the focus of the game changes completely. Suddenly it comes to the experience of leveling, hanging out with friends and chatting with people in Goldshire (well, for purely innocent reasons, anyway – the Moon Guard server Goldshire crew is still chatting away).

There are a ton of reservations here. I'm on a new thing on my first night, and that always adds a rosy glow. It's a beta test and apparently a very small one, which means that people (as in most closed-loop Warcraft Beta tests) are friendlier, more mature, and more invested in their fellow human beings.

But after almost two years in the private sector Every time someone said "Classic", I rolled my eyes.

As someone who has enough Alliance and Horde characters to fill multiple accounts, it remains to be seen if I play content often seen before, will keep my eye on the long run. But even the idea that it might suggest that for many people this could be a novel experience compared to the modern game, worth at least a try.

">

Sitting on the pixelated fire as someone wishes help with Hogger … Classic.

Heather Newman

World of Warcraft Classic, the" new "version of World of Warcraft recreating the original experience of the popular Massively Multiplayer Online RPG, which was launched almost 15 years ago, is instantly completely familiar – and basically feels like a different game from modern Warcraft.

WoW Classic will be released on August 27. Enable more players to test the beta server itself.

( Public Service Announcement: People Invited to the Classic Beta Report Receive No E If you are an active WoW player who has chosen to do it, check the drop down list in your Battle.net Launcher account to make sure that "Beta: WoW Classic" is not already on the list .) [19659025] I received a beta invitation for Classic and 15 years ago was also an alpha and beta tester for the original game. That is not unique; Many people in Northshire Valley had had the same experience and suggested to me that active players who were WoW gamers on the first day or who had participated in the original tests might have received senior invitations to them.

I have recreated my very first character. – A human warrior, because at the last Alpha Push test I joined in 2004, there was no Horde – and he logged in. Immediately I was surprised at how good the graphics actually looked because they were 15 year old textures – polygons. The vibrant colors and cartoony aesthetics of Warcraft are still preserved, so the enhanced resolution and better-contoured characters in Lordaeron do not really change the visual aesthetic of the game.

Many gameplay things have changed – more about that in a minute – but one thing almost immediately changed the game for me. I killed my fourth goblin vermin (sorry, I'll take the candles) by automatically attacking it and waiting impatiently for my only ability to light up when I realized it was going to be slow. Really very slow. And after another minute, I realized that was okay.

It was the first time in a decade that I was not keen on the final and plundered the beta test to find the fastest way to the level and finish. "goodies" and tweaking my add-ons to skip as much content as possible to get there. I've even read one or two quests, though I admit to use the option (still available, even in vanilla) to disable line-by-line scrolling of the quest's text.

I was privately keen on Classic. J. Allen Brack, president of Blizzard Entertainment, once said (before he was president) that people who said they wanted Classic did not really want what they wanted. I agreed.

The original WoW was painful. Mobs took forever to die. Another enemy in a fight was a pain, two probably meant death. There were a lot of races. Most buffs lasted two minutes, many took reagents, the skills were trained and often unreachable if you did not have the gold. Warlocks had to manage shards, hunters had to carry ammunition – even my warrior, because in vanilla WoW she can even carry a bow and fire arrows.

World of Warcraft weapon skills – do you remember these?

Heather Newman

It was slow. Damn slowly. And uncomfortable. And in Classic it's still like this, and I'm starting to wonder if that might not be so bad.

If the end game feels miles away and Min-Maxing is difficult because, frankly, you take what you get and you like it, then the game's focus changes completely. Suddenly it's the experience of leveling, hanging out with friends and chatting with people in Goldshire (well, for purely innocent reasons, anyway – the Moon Guard server's Goldshire crew is still chatting away).

There are a ton of reservations here. I'm on a new thing on my first night, and that always adds a rosy glow. It's a beta test and apparently a very small one, which means that people (as in most closed-loop Warcraft Beta tests) are friendlier, more mature, and more invested in their fellow human beings.

But after almost two years in the private sector Every time someone said "Classic", I rolled my eyes.

As someone who has enough Alliance and Horde characters to fill multiple accounts, it remains to be seen if I play content often seen before, will keep my attention in the long run. But even the thought that this could be a novel experience for many people compared to the modern game, is at least worth a try.


Source link