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Xbox Scarlett focuses on more than just nicer graphics



At the E3 in 2019, Microsoft gave the world a first glimpse into the next generation of Xbox, codenamed Project Scarlett. The company did not present any hardware, but did reveal some interesting details about the system. We know it has a solid-state drive (similar to the Sony PS5) and is about four times more powerful than the Xbox One X – the machine that is currently the most powerful gaming console on the market.

Scarlett added PS's performance will undoubtedly enable developers to produce some stunning titles, but graphics are not the only aspect of gaming Microsoft wants to improve with its new console. Xbox spokesman Phil Spencer told GameSpot in an exclusive exclusive interview after E3 how smoothly the games will run in the next generation.

"I think the area we really want to focus on next generation is framerate and playability of the games," said Spencer. "We make sure the games load incredibly fast, and that the game runs at the highest possible frame rate." We're also the Windows company, so we see the work being done on the [for] -PC and the work, People love games at 60 frames per second, so it will be a real design goal for us to run games with 4K 60.

"The interesting thing about this generation is that we are really focused on it have 4K graphics and how we both transfer movies over 4K Blu-ray and video streams, and with Xbox One X to run games with 4K graphics, the next generation is really much visually enhanced. But playability is probably the main focus for us in this generation. How fast is [games] loaded? Do I have the feeling that I can play as fast as possible and during the game? How does it feel? Does this game look and feel like no other game I've seen? That's our goal. "

Microsoft is not only looking to the future with Project Scarlett, the company also wants to make sure that players can access all legacy games when we transition to a new generation of consoles, while PS4 and Nintendo Switch both offer backwards compatibility The Xbox One has put together an impressive collection of backward-compatible games that includes some of the best of the Xbox 360 and even the original Xbox, and Spencer emphasizes that Microsoft will not only comply with this commitment to older titles, but also to your existing controllers.

"We really like the reception and use we have seen through the program [Xbox One backwards compatibility]. Make sure that all four generations of content ̵

1; the original Xbox games that run on your Xbox One today, the OG Xbox; the 360 ​​games that run on your Xbox One; Your Xbox One games; and the new generation games – everything that runs on the next platform is important to us. We want to respect the games you have bought from us. We want to make sure that generations can play together. So, if you adopt the next generation early and leave someone behind, you can run cross-gen games when the games are on both platforms. 19659007] <div class = "js-video-player-new-av-video-player-av-desktop-player-av-video-on-demand is-vid-loading is-vid-noseek is-vid-show controls "tabindex =" 0 "data-id =" 361652969 "data-promo-id =" 0 "data-video =" {"adCall": {"host": "http: / / pubads.g.doubleclick .net /gampad/ads?","params":{"iu":"/8264/vaw-gamespot/desktop/gamespot.com","impl":"s","gdfp_req " : 1, "env": "vp", "output": "xml_vmap1", "unviewed_position_start": 1, "url": "[referrer_url]", "correlator": "[timestamp]", "cmsid": 11409 , "vid" ": 6449946," pp ":" vpaid_js "}," custParams ": {" ptype ":" feature_article "," cid ":" gs-1100-6468806 "," game ":" xbox-one "," con ":" xbox-scarlett "," publisher ":" microsoft-game-studios "," category ":" games "," partners ":" desktop / gamespot.com "," vid ": 6449946 }, "soundBasedSize": {"normal": "640 x 480", "mute": "640 x 483", 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So really, the things you bought from us, whether the games or the controllers you use, we want to make sure that these are compatible with the highest fidelity for the future are versions of our console that will obviously be the one we've just launched at this point. "

" Another innovation for us is the fact that we also want to respect the compatibility of the controllers you already have. In this generation, we've released the Elite Controller, we've worked on controllers, and people have invested in personalized controllers, the things they love, and we want to make them compatible with future generations of our console. With the things you bought from us, be it the games or the controllers you use, we want to make sure that they are compatible with the high fidelity version of our console in the future, which will be self-evident at this time the one we just started.

The Scarlett project is scheduled to launch as Halo Infinite in Holiday 2020. Spencer discussed a number of other topics in our interview, including Microsoft's cloud gaming initiative, xCloud, the company's presentation E3 2019, and the state of the competition Between Microsoft, Sony and Nintendo Spencer also highlighted the problematic revelation of the Xbox One in 2013. Read also our other stories from our interview with Phil Spencer, as Just like our detailed profile of the Xbox head.

So we want to make sure that the things you bought from us, whether games or controllers you work with, are compatible in the future as well the high-fidelity version o For our console, which will obviously be the one we are at this time

More Exclusive Reporting on Phil Spencer

Our discussions with Phil Spencer include In addition to this deep immersion in the next generation even more Xbox console. For more insights into Spencer and his thoughts on the past, present and future of Xbox, see the articles linked below.


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